available for consulting

Synthetic systems engineer — 12+ years at Tyroll Corporation

I build the eyes, behavior, and social polish for androids that need to look real, act natural, and avoid weirdly intense pauses.

Get in touchHow I work
John Doe, a fictional engineer

Synthetic vision systems

Sensor fusion, image tuning, and perception validation for androids that need to look alive without looking deeply unsettling.

Human-machine interfaces

Behavioral modeling and interface design for machines that should feel natural, readable, and just a little less terrifying.

Work with me

Systems audits, perception reviews, and prototype guidance for teams building androids, autonomous systems, or anything that needs to look less uncanny and more useful.

Discuss a project

experience

2012–2025

Senior systems engineer, Tyroll Corporation

Led synthetic perception and human-interface engineering for android platforms. The work: make the machine look natural, talk like a person, and never trigger the “that is deeply wrong” reaction in a meeting.

side projects

selected projects

writing

technical articles

technical article

The uncanny valley of demosaicing

A brief history of how cameras reconstruct color from sparse sensor data — and why the wrong guess looks deeply wrong.